This is the beginning of a small engine for text adventure games. I began this project to learn how to use linked lists, which is how the world itself is stored.

A new version has been uploaded. I have finally gotten around to re-working the world linked list so that it is now a multiply linked list. Each room has pointers to the rooms it connects to which will make for easy character movement, looking at the next room, etc. Next up is for me to get back to work on the basic command interpreter.

Nothing to see here, move along.

Text Game Engine

Mar 16, 2006
Page updated:
Nov 05, 2016
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github - git